LIAM BECKLEY



DEMO REEL
PROJECTS
SFX
MUSIC
Sound Designer
New York City
SELECTED WORKS
Sound Designer
Sound Designer
Sound Designer
Mix Engineer for songs "Human Data" and "Music for Dance"
ABOUT
My passion for video games comes from their ability to create meaningful connections with players. This interest grew during my studies at Berklee College of Music, where I had the opportunity to redesign game audio and become familiar with audio middleware. Since then, I’ve closely listened to the sound design of my favorite titles like Mirror’s Edge, the Uncharted series, and The Witcher 3, recognizing how important sound is to interactive experiences. This has driven my commitment in contributing to the industry and advancing immersive audio in games.
SERVICES
Sound Design * Game Audio Implementation * Mixing Mastering * Foley Recording * Audio Engineering * Music
TOOLS
Pro Tools - Ableton - Logic - Reaper
Fmod - Wwise
Unreal Engine - Unity - Godot - Blender