top of page

LIAM BECKLEY

Seraph_edited.png

DEMO REEL

PROJECTS

SFX

MUSIC

Sound Designer

New York City

SELECTED WORKS

TestSound
00:00 / 00:00
SFX_Silence
00:00 / 00:01
SFX_Silence
00:00 / 00:01
click_2_revised
00:00 / 00:00
click
00:00 / 00:00
SFX_Silence
00:00 / 00:01
TestSound
00:00 / 00:00
resynthLoopMagic_Website
00:00 / 01:12

Sound Designer

Sound Designer

Sound Designer 

Tag w mountains.png

Courier: Dragons Within

Mix Engineer for songs "Human Data" and "Music for Dance"

Applied Mania
About Anchor

ABOUT

My passion for video games comes from their ability to create meaningful connections with players. This interest grew during my studies at Berklee College of Music, where I had the opportunity to redesign game audio and become familiar with audio middleware. Since then, I’ve closely listened to the sound design of my favorite titles like Mirror’s Edge, the Uncharted series, and The Witcher 3, recognizing how important sound is to interactive experiences. This has driven my commitment in contributing to the industry and advancing immersive audio in games.

 

Liam.jpg
ArcheryRecording.jpeg

SERVICES

Sound Design * Game Audio Implementation * Mixing Mastering * Foley Recording * Audio Engineering * Music

TOOLS

Pro Tools - Ableton - Logic - Reaper 

Fmod - Wwise

Unreal Engine - Unity - Godot - Blender 

Contact Anchor

Contact

bottom of page